Phaedra
Phaedra — Blood Chalice Priest. Support, Cleric, Demonkin.
Base stats (level 1)
Defense
- HP520
- Armor18
- Magic Resist22
- Dodge1%
- HP Regen / s1
- Lifesteal0%
- Damage Reduction0%
- Tenacity15%
- Healing Received10%
- Thorns0%
Offense
- Attack34
- Crit Chance3%
- Crit Damage150%
- Accuracy0
- Armor Pen5%
- Basic Attack Damage0%
- Skill Damage3%
Speed
- Attack Speed (per second)1.4
- Move Speed72
- Stamina70
- Range200
- Cooldown Reduction12%
Rage
- Rage Gain33%
HP is the design value — × 1.6 in combat. Bars compare to the highest champion in that stat. Support champions: skill heals / shields scale with Attack from gear.
Skills
Blood Needle Basic attack
Flick a blood drop into a crimson needle at the target.
Full details
Flick a drop of blood from the chalice as a crimson needle at the target, range 200.
Blood Step Dash
Sacrifice blood to sprint, leaving a blood trail that heals allies.
- Sacrifice
- 40 HP
- Run
- 1.5 seconds: +80% Move Speed, pass through units
- Blood trail
- 3 seconds: allies who touch it heal 80, once each
Full details
Sacrifice 40 HP and sprint for 1.5 seconds (+80% Move Speed, pass through units); the blood trail lasts 3 seconds: allies touching it heal 80 HP (double the HP sacrificed), once per person. Cannot be used at HP ≤ 40.
Blood Sacrifice Skill 1
Sacrifice 100 HP to heal double for the targeted ally and those around them.
- Healing
- 200 for the targeted ally and allies within 70
- Note
- can't target yourself
Full details
Slash your arm and offer 100 HP to the chalice: the targeted ally and allies around that person (radius 70) heal 200 HP — double the HP sacrificed. Cannot target yourself; cannot be used at HP ≤ 100.
Blood Siphon Skill 2
Attach a blood beam to 1 enemy for 3 seconds, draining its HP to heal yourself.
- Drain
- 80 HP/second (240), Phaedra heals exactly the amount drained
- Overheal
- goes to the lowest-HP ally
- On link
- can still move, can't basic attack
Full details
Link a blood beam to 1 enemy for 3 seconds (breaks beyond 260; Phaedra can still move but cannot basic attack): drains 80 HP per second (240 damage), and Phaedra heals exactly the amount drained; overheal (Phaedra already at full HP) goes to the lowest-HP ally within 200.
Blood Curse Backfire Ultimate
Sacrifice blood to hurl a blood curse — whoever the cursed enemy hits is healed.
- Sacrifice
- 60 HP
- Damage
- 180, cursed for 5 seconds
- Curse
- 30% of the damage it deals is healed back to whoever it hit
Full details
Sacrifice 60 HP and hurl a blood curse at the cursor (radius 100): enemies take 180 damage and are cursed for 5 seconds — 30% of the damage a cursed enemy deals is returned as HP to the one it hit.
Overflowing Blood Chalice Passive
The HP Phaedra sacrifices pours into a chalice; when full, it overflows and heals an ally.
- Chalice overflow
- at 250 HP: the lowest-HP ally heals 220
Full details
The HP Phaedra sacrifices (Blood Step, Blood Sacrifice, Blood Curse, Rage) flows into the chalice; at 250 HP the chalice overflows: the lowest-HP ally within 220 (or Phaedra if alone) heals 220 HP.
Great Blood Offering Rite Rage ultimate
Offer half your HP to the chalice, which bursts into blood light that heals the team and strikes enemies.
- Offering
- 50% of current HP
- Teammate
- instantly heals 500 + double the HP just offered
- Enemy
- 400 damage, 40% slow for 2 seconds
- Blood Aura
- 8 seconds: +50% damage, restores 75 HP/second
Full details
Phaedra offers 50% of current HP to the chalice; the chalice shatters in a burst of blood light (radius 180): allies instantly heal 500 + double the HP just offered (≈ 820), enemies take 400 damage and are slowed by 40% for 2 seconds. Allies hit by the blood light (including Phaedra) carry Blood Vigor for 8 seconds: +50% damage, heal 75 HP per second. Phaedra does not receive the burst heal — the offered HP flows into the chalice (triggering Overflowing Blood Chalice).


