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Phaedra

Game build s2 · f0b9aec · updated 27/10 New

Phaedra — Blood Chalice Priest. Support, Cleric, Demonkin.

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Base stats (level 1)

Defense

  • HP520
  • Armor18
  • Magic Resist22
  • Dodge1%
  • HP Regen / s1
  • Lifesteal0%
  • Damage Reduction0%
  • Tenacity15%
  • Healing Received10%
  • Thorns0%

Offense

  • Attack34
  • Crit Chance3%
  • Crit Damage150%
  • Accuracy0
  • Armor Pen5%
  • Basic Attack Damage0%
  • Skill Damage3%

Speed

  • Attack Speed (per second)1.4
  • Move Speed72
  • Stamina70
  • Range200
  • Cooldown Reduction12%

Rage

  • Rage Gain33%

HP is the design value — × 1.6 in combat. Bars compare to the highest champion in that stat. Support champions: skill heals / shields scale with Attack from gear.

Skills

Blood Needle Basic attack

Auto-targetRange 200

Flick a blood drop into a crimson needle at the target.

Full details

Flick a drop of blood from the chalice as a crimson needle at the target, range 200.

Blood Step Dash

Cooldown 5 sFrom selfArea 60

Sacrifice blood to sprint, leaving a blood trail that heals allies.

Sacrifice
40 HP
Run
1.5 seconds: +80% Move Speed, pass through units
Blood trail
3 seconds: allies who touch it heal 80, once each
Full details

Sacrifice 40 HP and sprint for 1.5 seconds (+80% Move Speed, pass through units); the blood trail lasts 3 seconds: allies touching it heal 80 HP (double the HP sacrificed), once per person. Cannot be used at HP ≤ 40.

Blood Sacrifice Skill 1

Cooldown 6 sAuto-targetRange 220Area 70

Sacrifice 100 HP to heal double for the targeted ally and those around them.

Healing
200 for the targeted ally and allies within 70
Note
can't target yourself
Full details

Slash your arm and offer 100 HP to the chalice: the targeted ally and allies around that person (radius 70) heal 200 HP — double the HP sacrificed. Cannot target yourself; cannot be used at HP ≤ 100.

Blood Siphon Skill 2

Cooldown 7 sAuto-targetRange 200

Attach a blood beam to 1 enemy for 3 seconds, draining its HP to heal yourself.

Drain
80 HP/second (240), Phaedra heals exactly the amount drained
Overheal
goes to the lowest-HP ally
On link
can still move, can't basic attack
Full details

Link a blood beam to 1 enemy for 3 seconds (breaks beyond 260; Phaedra can still move but cannot basic attack): drains 80 HP per second (240 damage), and Phaedra heals exactly the amount drained; overheal (Phaedra already at full HP) goes to the lowest-HP ally within 200.

Blood Curse Backfire Ultimate

Cooldown 16 sAim at cursorRange 220Area 100

Sacrifice blood to hurl a blood curse — whoever the cursed enemy hits is healed.

Sacrifice
60 HP
Damage
180, cursed for 5 seconds
Curse
30% of the damage it deals is healed back to whoever it hit
Full details

Sacrifice 60 HP and hurl a blood curse at the cursor (radius 100): enemies take 180 damage and are cursed for 5 seconds — 30% of the damage a cursed enemy deals is returned as HP to the one it hit.

Overflowing Blood Chalice Passive

Cooldown 10 s

The HP Phaedra sacrifices pours into a chalice; when full, it overflows and heals an ally.

Chalice overflow
at 250 HP: the lowest-HP ally heals 220
Full details

The HP Phaedra sacrifices (Blood Step, Blood Sacrifice, Blood Curse, Rage) flows into the chalice; at 250 HP the chalice overflows: the lowest-HP ally within 220 (or Phaedra if alone) heals 220 HP.

Great Blood Offering Rite Rage ultimate

Rage at 100%From selfArea 180

Offer half your HP to the chalice, which bursts into blood light that heals the team and strikes enemies.

Offering
50% of current HP
Teammate
instantly heals 500 + double the HP just offered
Enemy
400 damage, 40% slow for 2 seconds
Blood Aura
8 seconds: +50% damage, restores 75 HP/second
Full details

Phaedra offers 50% of current HP to the chalice; the chalice shatters in a burst of blood light (radius 180): allies instantly heal 500 + double the HP just offered (≈ 820), enemies take 400 damage and are slowed by 40% for 2 seconds. Allies hit by the blood light (including Phaedra) carry Blood Vigor for 8 seconds: +50% damage, heal 75 HP per second. Phaedra does not receive the burst heal — the offered HP flows into the chalice (triggering Overflowing Blood Chalice).

Same race