Food & drink: Well-Fed · Potion · Wine
3 boost slots made by professions: Well-Fed (food · elixirs) · Potion · Wine. They apply to your active champion.
Where it works
- Only work on hunting grounds (green · yellow · red · black), PK included; timers only run on hunting grounds.
- Off in cities / towns / stations, dungeons, world bosses, guild bosses, all activities, mini games and 5-champion battles.
- Exception: Focus Tea (lower Craft Energy cost) works everywhere — including professions in town.
Never: EXP · drops · gold · Soul Shards · instant healing (except Greater Health Potions) · Idle Hours.
Well-Fed — food
Eat 1 dish per group at once: Attack (Grill) · Defense (Stew) · Recovery (Soup or Pastry). A Specialty fills Attack + Defense (90 min). Same dish, same tier: time stacks, up to 3 hours per group. Fine dishes: duration ×1.5.
| Tier | Grill (damage) | Stew (damage taken) | Soup (max HP / sec) | Soup (out-of-combat regen after) | Pastry (run speed) | Pastry (max Stamina) | Min |
|---|---|---|---|---|---|---|---|
| Tier 1 | +4% | −4% | 0.05% | 40 s | +5% | +5% | 30 |
| Tier 2 | +4.9% | −4.9% | 0.06% | 38 s | +5.8% | +7% | 30 |
| Tier 3 | +5.8% | −5.8% | 0.07% | 36 s | +6.6% | +9% | 40 |
| Tier 4 | +6.7% | −6.7% | 0.08% | 33 s | +7.3% | +11% | 40 |
| Tier 5 | +7.6% | −7.6% | 0.09% | 31 s | +8.1% | +13% | 50 |
| Tier 6 | +8.4% | −8.4% | 0.11% | 29 s | +8.9% | +15% | 50 |
| Tier 7 | +9.3% | −9.3% | 0.12% | 27 s | +9.7% | +17% | 60 |
| Tier 8 | +10.2% | −10.2% | 0.13% | 24 s | +10.4% | +19% | 60 |
| Tier 9 | +11.1% | −11.1% | 0.14% | 22 s | +11.2% | +21% | 60 |
| Tier 10 | +12% | −12% | 0.15% | 20 s | +12% | +23% | 60 |
→ Cooking
Elixirs
Alchemy elixirs also fill the Well-Fed slot, replacing the dish of the same group (same stacking / replace rules as food). The effect tier follows the recipe tier (Refine +1 tier, duration too). Beeswax coating: duration ×1.5. Bonuses add to your stats before the shared caps (Cooldown Reduction 40% · Crit Chance 60% · Lifesteal 30%).
| Item | Group | Effect (1 → 10) | Duration |
|---|---|---|---|
| Whirlwind Elixir | Offense | Cooldown Reduction +4% → +10% | 30 → 60 min |
| Hawk-Eye Elixir | Offense | Crit Chance +4% → +12% | 30 → 60 min |
| Vitality Elixir | Defense | Max HP +4% → +12% | 30 → 60 min |
| Blood Bat Elixir | Recovery | Monster Lifesteal +3% → +8% (not in PK) | 30 → 60 min |
| Golden Elixir | Offense + Defense | Cooldown Reduction +4% → +10% · Max HP +4% → +12% | 90 min |
→ Alchemy
Potion slot
A different potion replaces the old one; the same potion stacks time, up to 3 hours. Beeswax coating: duration ×1.5.
| Item | Effect (1 → 10) | Duration |
|---|---|---|
| Stoneskin Potion | Crowd-control time −10% → −30% · Armor + Magic Resist +8% → +20% | 30 min |
| Beast-Repelling Incense | Normal monsters ≥ 3 levels below you don’t attack first → tier 9–10: no normal monster up to your level | 15 → 30 min |
| Focus Tea | Craft Energy cost −10% → −25% · fishing green bar +15% | 30 min |
| Scented Bait | 5 casts: bites ×2 faster · rare fish ×2 — only at ponds up to the bait's tier (no slot) | instant |
| Greater Health Potion | Heals 3% × tier of max HP over 5 sec (at least 250 × tier) — usable anywhere, shares the Health Potion cooldown | instant |
→ Alchemy
Wine
Drink into the Wine slot: attack speed +3% → +8% by wine tier. Duration Common 30 · Fine 45 · Superb 60 min. Wine is still a Feast Platter ingredient.
→ Brewing
Museum
Each completed relic set in the Museum: +1% damage on hunting grounds, permanent, up to +5% — stacks with Grill.