Archaeology
Probe and dig relic shards at dig sites on hunting grounds. Shards go to Restoration; sometimes you find Ancient Scores / Ancient Recipes.
How it works
- Each hunting ground / channel has 1 dig site, moving every 2 hours.
- Use the Dowsing Rod to Probe (up to 3 times per spot) for hot / cold → go to the hot spot and Dig for 5 sec.
- Each dig: 1–2 relic shards · Ancient Score 5% (Archaeology tier ≥ 6: ×1.5) · Ancient Recipe 3% (map tier ≥ 4). No gold, no Mythril.
Civilization by map
| Map | Tier | Civilization | Shard |
|---|---|---|---|
| 0x hunting grounds | 1 | Aldren | Aldren Relic Shard |
| 1x hunting grounds | 2 | Aldren | Aldren Relic Shard |
| 2x hunting grounds | 3 | Sylvanor | Sylvanor Relic Shard |
| 3x hunting grounds | 4 | Durnhal | Durnhal Relic Shard |
| 4x hunting grounds | 5 | Ungara | Ungara Relic Shard |
| 5x hunting grounds | 6 | Outer Aldren | Outer Aldren Relic Shard |
| 6x hunting grounds | 7 | Outer Sylvanor | Outer Sylvanor Relic Shard |
| 7x hunting grounds | 8 | Outer Durnhal | Outer Durnhal Relic Shard |
| 8x hunting grounds | 9 | Outer Ungara | Outer Ungara Relic Shard |
| 9x hunting grounds | 10 | Truth | Relic Shard of Truth |