Gear stat lines
Every item has base stats from its slot plus a few random lines. This page shows which lines each slot can roll, how many lines each quality gets and how strong one line is at every tier.
Tiers, drop rates and enhancing are on the page Gear
Lines by quality
| Quality | Random lines | Base stats | Sockets |
|---|---|---|---|
| White | 0 | 70–80% | — |
| Green | 1 | 80–95% | — |
| Blue | 2 | 95–110% | 20% chance of 1 socket |
| Purple | 3 | 110–130% | 50% chance of 1 socket |
| Red | 4 | 150–170% | Always 1 socket |
- Each line is a different stat — no duplicates on one item, drawn only from that slot's list (table below).
- Each line rolls 80%–120% of its standard value. Red: the first line always rolls 110%–120%; each line has a 5% chance to become Perfect × 1.5.
- Boss signature gear: 1 fixed line on top of the lines above (random lines never repeat it) — Boss signature gear.
- Reforging (Blacksmith in Aurelion Capital) rerolls every line from the same slot list and keeps the line count.
Which slot rolls which line
21 line stats. Weapon + Gloves lean offense, Helm · Armor · Belt lean defense, jewelry (Necklace · Ring · Jade Pendant) can roll every line except Move Speed.
| Line | Weapon | Helm | Armor | Gloves | Belt | Boots | Necklace | Ring | Jade Pendant |
|---|---|---|---|---|---|---|---|---|---|
| HP | · | · | |||||||
| Attack | · | · | · | · | |||||
| Armor | · | · | |||||||
| Magic Resist | · | · | |||||||
| HP Regen / s | · | · | · | ||||||
| Dodge | · | · | · | · | · | ||||
| Monster Lifesteal PvE | · | · | · | · | |||||
| Damage Reduction | · | · | · | ||||||
| Tenacity | · | · | |||||||
| Healing Received | · | · | · | ||||||
| Thorns | · | · | · | ||||||
| Crit Chance | · | · | · | · | |||||
| Crit Damage | · | · | · | · | |||||
| Accuracy | · | · | · | · | |||||
| Armor Pen | · | · | · | · | · | ||||
| Basic Attack Damage | · | · | · | · | · | ||||
| Skill Damage | · | · | · | · | · | ||||
| Attack Speed | · | · | · | · | |||||
| Cooldown Reduction | · | · | · | · | · | · | |||
| Rage Gain | · | · | · | · | · | · | |||
| Move Speed | · | · | · | · | · | · | · | · | |
| Lines it can roll | 9 | 8 | 8 | 6 | 8 | 6 | 20 | 20 | 20 |
Look up a slot
Weapon · tier 6x
Item level 61 · 9 possible lines · numbers include the item level multiplier × 7.9
Base stats
| Quality | Attack |
|---|---|
| White | +66–76 |
| Green | +76–90 |
| Blue | +90–104 |
| Purple | +104–123 |
| Red | +142–161 |
Random lines — 1 line
| Line | Normal | Red first | Perfect |
|---|---|---|---|
| Attack | +8.2–12 | +11–12 | ≤ +18 |
| Crit Chance | +2.7–4.1% | +3.7–4.1% | ≤ +6.1% |
| Crit Damage | +16–24% | +22–24% | ≤ +36% |
| Armor Pen | +2.7–4.1% | +3.7–4.1% | ≤ +6.1% |
| Accuracy | +2.1–3.1 | +2.9–3.1 | ≤ +4.7 |
| Basic Attack Damage | +4–6% | +5.5–6% | ≤ +9% |
| Skill Damage | +2.7–4.1% | +3.7–4.1% | ≤ +6.1% |
| Attack Speed | +0.08–0.12 | +0.11–0.12 | ≤ +0.18 |
| Monster Lifesteal PvE | +1.6–2.4% | +2.2–2.4% | ≤ +3.6% |
Example: a Purple Weapon at tier 6x has its base stats + 3 different lines from the 9 above (enhancing is counted separately).