Larkin
Larkin — Wandering Skylark Bard. Support, Bard, Skyborn.
Base stats (level 1)
Defense
- HP520
- Armor20
- Magic Resist22
- Dodge4%
- HP Regen / s1
- Lifesteal0%
- Damage Reduction0%
- Tenacity15%
- Healing Received0%
- Thorns0%
Offense
- Attack40
- Crit Chance5%
- Crit Damage160%
- Accuracy0
- Armor Pen0%
- Basic Attack Damage0%
- Skill Damage0%
Speed
- Attack Speed (per second)1.6
- Move Speed76
- Stamina70
- Range120
- Cooldown Reduction12%
Rage
- Rage Gain10%
HP is the design value — × 1.6 in combat. Bars compare to the highest champion in that stat. Support champions: skill heals / shields scale with Attack from gear.
Skills
Bamboo Flute Note Basic attack
Plays 1 flute note; a sparrow carrying the note darts into the target.
Full details
Plays one flute note, and a sparrow carrying a musical note darts at the target (range 120).
Sparrow Lift Dash
A flock of sparrows lifts Larkin toward the cursor over 1 second — press again to land early.
- While airborne
- can still be hit — falls if stunned / knocked up / Pinned
- On landing
- Larkin + nearby allies: +20% Move Speed & Attack Speed for 2 seconds
- Refrain
- counts as 1 note
Full details
A flock of sparrows lifts Larkin 220 toward the cursor over 1 second (slower than a normal dash; can still be targeted and hit — if stunned / knocked up / Grounded Larkin falls on the spot); press again to land early. If a wall / obstacle blocks the flight path, Larkin lands right in front of it. On landing the sparrows scatter: Larkin and allies around the landing spot (radius 80) get +20% Move Speed & Attack Speed for 2 seconds. Counts as 1 note of the Refrain.
Feather Melody Skill 1
Plays a low melody, giving Larkin and nearby allies a feather shield.
- Shield
- 170 over 4 seconds
- Refrain
- counts as 1 note
Full details
Plays a low melody and feathers swirl around: Larkin and allies within radius 150 receive a 170 feather shield for 4 seconds. Counts as 1 note of the Refrain.
Skylark Song Skill 2
Blasts a fan-shaped sound wave toward the cursor — hits enemies, heals allies.
- Enemy
- 130 damage, 30% slow for 2 seconds
- Teammate
- in the fan and Larkin restore 90 HP
- Refrain
- counts as 1 note
Full details
Plays a skylark song as a fan-shaped sound wave toward the cursor (range 140, 70° angle): enemies hit take 130 damage and are slowed by 30% for 2 seconds; allies in the fan and Larkin heal 90 HP. Counts as 1 note of the Refrain.
Chirping Sparrows Ultimate
Releases a flock of sparrows that swarms the area at the cursor for 3 seconds, drowning out spellcasting.
- Swoop
- silence for 1 s
- 3 seconds
- 30% slow, 60 damage per second
- Refrain
- as the final note, plays a Chord (all 3 bonuses)
Full details
Releases a flock of sparrows surrounding an area of radius 110 at the cursor position for 3 seconds: when the flock swoops in, enemies in the area are silenced for 1 second (the chirping drowns out their incantations); for the whole 3 seconds enemies in the area are slowed by 30% and pecked for 60 damage per second. Counts as 1 note of the Refrain — as the final note it plays a Chord (all 3 rewards, see Passive).
Refrain Passive
Playing 3 different notes within 5 seconds: the final note rewards the group within 160.
- Speed
- final note Sparrow Lift: +30% Move Speed & Attack Speed for 4 seconds
- Shield
- final note Feather Melody: shield 130, 4 seconds
- Heal
- final note Skylark Song: heal 140
- Chord
- final note Chirping Sparrows: all 3 bonuses
Full details
The dash, 2 skills and Ultimate make up 4 notes. Play 3 DIFFERENT notes within 5 seconds (counted from the first note; 3 musical notes show above Larkin's head) to form 1 melody — the final note decides the reward for Larkin and allies within radius 160 around Larkin: Sparrow Lift → Haste (+30% Move Speed & Attack Speed for 4 seconds) · Feather Melody → Shield (130 shield, 4 seconds) · Skylark Song → Heal (heals 140) · Chirping Sparrows → Chord (all 3 rewards). At most 1 melody every 10 seconds; if 5 seconds pass without 3 notes, the melody fades and the next note starts over.
Escorting Heavenly Hymn Rage ultimate
Plays the heavenly song: a feather whirlwind pushes enemies back and allies sprout wings for 6 seconds.
- Feather whirlwind
- 450 damage, knockback 80
- Wings 6 seconds
- immune to slow and root; instantly removes any slow / root already applied
- Dodge
- +35% (cap 40%)
- Healing
- 100 per second
- Double Chord
- +30% Move Speed & Attack Speed for 6 seconds, shield 260, heal 280
Full details
Larkin plays a heavenly hymn and the sparrows burst upward into a feather whirlwind around Larkin (radius 200): enemies in the area take 450 damage and are knocked back 80. Allies in the area (including Larkin) sprout feather wings for 6 seconds — the wings are attached to the person and go wherever they go: immune to slow and root (removes any slow / root already on them at once), +35% Dodge (added to existing Dodge, subject to the 40% cap) — a dodged hit turns into a feather drifting past — and heal 100 HP per second. At the start it plays a double Chord at once: +30% Move Speed & Attack Speed for 6 seconds, 260 shield, 280 heal (does not count toward the Passive's melody limit).


