Ondine
Ondine — Siren Songstress. Support, Bard, Seafolk.
Base stats (level 1)
Defense
- HP470
- Armor18
- Magic Resist22
- Dodge4%
- HP Regen / s3
- Lifesteal0%
- Damage Reduction0%
- Tenacity15%
- Healing Received10%
- Thorns0%
Offense
- Attack38
- Crit Chance5%
- Crit Damage150%
- Accuracy2.6
- Armor Pen0%
- Basic Attack Damage0%
- Skill Damage0%
Speed
- Attack Speed (per second)1.6
- Move Speed80
- Stamina70
- Range120
- Cooldown Reduction8%
Rage
- Rage Gain20%
HP is the design value — × 1.6 in combat. Bars compare to the highest champion in that stat. Support champions: skill heals / shields scale with Attack from gear.
Skills
Silver Pearl Basic attack
Sing a high note; 1 pearl dives into the target and flies back.
Full details
Sing a high note: 1 pearl darts into the target and flies back, range 120.
Wave Dive Dash
Dive into a puddle of water and resurface at the cursor.
- Dive
- 0.5 seconds: untargetable, crowd-control immune
- Erupt
- restores 60 HP to allies within 60, including Ondine
Full details
Turn into a pool of water and dive for 0.5 seconds (untargetable, immune to crowd control), surfacing at the cursor (150): a splash of wave foam heals allies around the surfacing spot (radius 60, including Ondine) for 60 HP.
Charm Song Skill 1
Sing a fan-shaped sound wave that charms enemies and draws them toward Ondine.
- Damage
- 130 · 70° angle
- Charmed
- 1.25 seconds — walk toward Ondine, slowed 50%
Full details
Sing the siren's song as a fan-shaped sound wave toward the cursor (range 120, 70° angle): enemies hit take 130 damage and are charmed for 1.25 seconds — lose control, walking slowly (−50% Move Speed) toward Ondine.
Life-Giving Song Skill 2
A wave of song heals allies around you and clears their slows.
- Healing
- 130
- Healing boost
- +30% healing and shield received for 5 seconds
Full details
Raise your voice and water waves ripple outward (radius 160): allies in the area (including Ondine) are cleansed of slows, healed for 130 HP and gain +30% Healing Received and shields for 5 seconds.
Pearl Duet Ultimate
Toss a pearl to 1 ally: empowers them and echoes Ondine's next skill.
- Recipient
- 6 seconds: restores 200 HP, +30% damage
- Echo
- the first Skill 1 or 2 used echoes once around that ally
- Not echoed
- charm, Rage, Ultimate, Dash, Passive
Full details
Throw a large pearl to 1 ally (or keep it for yourself) for 6 seconds: that person heals 200 HP, deals 30% more damage and becomes an echo source — the first skill 1 or 2 Ondine casts within 6 seconds echoes once more around that person (repeating the damage, healing, and slow cleanse; not repeating charm). Does not repeat Rage, Ultimate, dash, passive, or the echo itself.
Echo Pearl Passive
When a basic attack hits an enemy, the pearl flies back and heals the lowest-HP ally.
- Healing
- 25, at most once / 1.5 seconds
Full details
Each basic attack that hits an enemy sends the pearl flying back past the lowest-HP ally within 150 (or Ondine), healing 25 HP (max once per 1.5 seconds).
Siren Hymn Rage ultimate
Sing the siren's song: charms nearby enemies, shields + heals the whole team.
- Enemy
- 300 damage, charm for 2 seconds, then 40% slow for 3 seconds
- Song
- 8 seconds: 150 shield refreshed every 2 seconds, heals 100 / second
- Finale
- heals an extra 400
Full details
Ondine rises to the crest of a wave pillar and sings the siren's song: enemies within radius 200 take 300 damage and are charmed for 2 seconds (walking slowly toward Ondine), and once the charm ends are slowed by 40% for 3 seconds. Allies in the area are attuned to the song for 8 seconds (carried wherever they go): a 150 water shield refreshed every 2 seconds, healing 100 HP per second; the final note heals another 400.


