Grimwald
Grimwald — Brokenchain Knight. Tank, Warden, Undead.
Base stats (level 1)
Defense
- HP540
- Armor30
- Magic Resist30
- Dodge0%
- HP Regen / s1
- Lifesteal0%
- Damage Reduction4%
- Tenacity30%
- Healing Received0%
- Thorns0%
Offense
- Attack40
- Crit Chance5%
- Crit Damage150%
- Accuracy0
- Armor Pen0%
- Basic Attack Damage0%
- Skill Damage0%
Speed
- Attack Speed (per second)1.5
- Move Speed70
- Stamina70
- Range120
- Cooldown Reduction8%
Rage
- Rage Gain0%
HP is the design value — × 1.6 in combat. Bars compare to the highest champion in that stat.
Skills
Soul Chain Lash Basic attack
Lash a soul chain from the left arm at the target.
Full details
Lash a soul chain from the left arm at the target (range 120).
Chain Retreat Dash
Hop back toward the cursor, yanking the chained enemy along.
- Retreat
- 150, still facing the enemy
- Drag along
- nearest enemy bound by Soul Chain: 100, 30% slow for 1.5 seconds
Full details
Hop back 150 toward the cursor, still facing the enemy; the nearest enemy bound by a Soul Chain is dragged along 100 and slowed by 30% for 1.5 seconds — easily pulls a linked pair apart beyond the chain's range.
Soul Chain Link Skill 1
Chain 2 enemies together for 4 seconds — pull them too far apart and they slam into each other.
- Chain hit
- 100 damage, bounces to the nearest enemy within 150
- Over 200 apart
- 120 damage each, stun for 1 second
- Only 1 enemy
- 40% slow for 2 seconds
Full details
Launch a soul chain at 1 enemy (range 170): 100 damage, the chain jumps to the nearest enemy to it (within 150, also 100 damage) and links the two together for 4 seconds. If the two linked enemies are pulled more than 200 apart → the chains yank them crashing into each other: 120 damage each, stun for 1 second, and the chain breaks. With no second enemy → the target is only slowed by 40% for 2 seconds.
Soul Shield Skill 2
Raise a banner that wraps you and nearby allies in a soul shield.
- Shield
- 130 for 4 seconds
- Shield break
- silences enemies within 70 of that ally for 1.5 seconds
Full details
Raise the banner: Grimwald and allies within 110 gain a 130-point soul shield for 4 seconds. When a soul shield breaks → the soul bursts, silencing enemies around that ally (70) for 1.5 seconds.
Soul Banner Stand Ultimate
Plant a banner at the cursor, chaining nearby enemies in pairs.
- Damage
- 200, silence for 1.25 seconds
- Paired chains
- 4 seconds — over 200 apart: 120 damage, stun for 1 second
- Standing banner
- 4 seconds, enemies around the banner are slowed 30%
Full details
Plant the banner at the cursor: enemies within 120 take 200 damage and are silenced for 1.25 seconds; soul chains from the banner link nearby enemies in pairs for 4 seconds (Soul Chain rule: pulled apart beyond 200 → yanked into each other, 120 damage, stun for 1 second). The banner stands for 4 seconds, and enemies around the banner are slowed by 30%.
Soul Drain Chain Passive
Enemies linked by Soul Chain grow weaker; when the chain yanks, Grimwald gains a shield.
- Linked
- deal 15% less damage
- Chain yank
- 60 soul shield for 3 seconds
Full details
Enemies linked by a Soul Chain (Soul Chain Link, Soul Banner Stand, Rage) deal 15% less damage. Each time a chain yanks two enemies together, Grimwald gains a 60-point soul shield for 3 seconds.
Great War Soul Legion Rage ultimate
Summon a line of soul soldiers advancing toward the cursor, knocking enemies back and then thrusting spears.
- Pushed
- 150 damage / second, silenced while pushed + 1.5 seconds
- Teammate
- behind the soldier line: 40% less damage taken for 8 seconds
- Grimwald
- 30% less damage taken, crowd-control immune
- Spear thrust
- 400 damage, knock down for 1 second, chain in pairs for 5 seconds
- Cold mist
- 5 seconds, enemies in the mist are slowed 50%
Full details
Wave the banner to summon a rank of Great War soul soldiers (300 long) rising in front of you, then advancing 300 toward the cursor over 3 seconds: enemies are pushed back along with the wall, silenced for as long as they are pushed plus 1.5 seconds, taking 150 damage per second; allies behind the line of soul soldiers take 40% less damage for 8 seconds, and Grimwald takes 30% less and is immune to crowd control. At the end of the advance, the soul soldiers thrust their spears in unison: 400 damage, knocked down for 1 second, soul chains link the pushed enemies in pairs for 5 seconds, then the soldiers dissolve into cold mist for 5 seconds — enemies in the mist are slowed by 50%.


