Apostle of Oblivion
Apostle of Oblivion is the tier XIV guild boss in the Guild Cave: 1 champion, 1 life each. Uses: Stack, Spread, Blast zone, Look away, Curse, Summon adds, Raise corpses, Soul Devour. The fight has 4 phases, switching at 75% · 50% · 25% HP.
Skills
| Skill · sign | When | Numbers | How to handle |
|---|---|---|---|
| Seal of OblivionBlast zone | Always | 6 zones · radius 65 · 2.4 s warning | Leave the red zone before the rim fills. |
| Memory WipeSpread | Always | — | Spread out so purple rings do not overlap teammates. |
| White OathCurse | Always | 2 times · radius 90 | Damage over time that spreads to anyone close — cursed players stay apart. |
| Summon Soul EchoesSummon adds | At 75% HP (once) | 3 × Soul Echo Fighter | Kill the summons before they swarm the healer. Summons give no EXP or loot. |
| Summon Soul EchoesSummon adds | At 75% HP (once) | 2 × Soul Echo Marksman | Kill the summons before they swarm the healer. Summons give no EXP or loot. |
| Summon Soul EchoesSummon adds | At 30% HP (once) | 3 × Soul Echo Fighter | Kill the summons before they swarm the healer. Summons give no EXP or loot. |
| White MaskLook away | From phase 3 (below 50%) | — | When the closed purple eye appears above the boss, turn your back (run away from it) before it opens. |
| VoidStack | From phase 3 (below 50%) | — | Whole party stands in the gold ring — damage is split between everyone inside. |
| Revive Soul EchoesRaise corpses | From phase 4 (below 25%) | 3 times · radius 320 · 1.5 s warning | Pull summons away from the boss before killing them — corpses near it rise again. |
| Devour Soul EchoesSoul Devour | From phase 4 (below 25%) | radius 360 · 2 s warning · 3% of a standard champion's HP | The boss eats nearby monsters to heal — clear them first. |
“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →
Phase bar
- 75% Phase 2 begins
- 75% Summon Soul Echoes — 3 × Soul Echo Fighter
- 75% Summon Soul Echoes — 2 × Soul Echo Marksman
- 50% Phase 3 begins
- 30% Summon Soul Echoes — 3 × Soul Echo Fighter
- 25% Phase 4 begins
Rewards
- Only when the guild wins: every participant (including the fallen) gets the same tier XIV chest.
- Chest: gold (by opener's level: Lv 20 ≈ 26,531 · 50 ≈ 74,466 · 100 ≈ 415,885 gold) · Mystic Iron × 2.95 vs tier I · Soul Stones 36 · 4 Purple items · Protection Charm 5% · Lucky Stone 34%.
- 1 Purple becomes Mask of Oblivion (Jade Pendant, fixed line Crit Damage): 90%.
- Guild Vault: Purple ⌈players ÷ 3⌉ (2–6) + 5 signature item(s). No Red, no Star Fragments.
- Tier XIV conquest title for everyone in the fight.
- A loss gives no rewards.











