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Apostle of Oblivion

Game build s2 · f0b9aec · updated 26/10 New

Apostle of Oblivion is the tier XIV guild boss in the Guild Cave: 1 champion, 1 life each. Uses: Stack, Spread, Blast zone, Look away, Curse, Summon adds, Raise corpses, Soul Devour. The fight has 4 phases, switching at 75% · 50% · 25% HP.

Skills

Skill · signWhenNumbersHow to handle
Seal of OblivionBlast zoneAlways6 zones · radius 65 · 2.4 s warningLeave the red zone before the rim fills.
Memory WipeSpreadAlways—Spread out so purple rings do not overlap teammates.
White OathCurseAlways2 times · radius 90Damage over time that spreads to anyone close — cursed players stay apart.
Summon Soul EchoesSummon addsAt 75% HP (once)3 × Soul Echo FighterKill the summons before they swarm the healer. Summons give no EXP or loot.
Summon Soul EchoesSummon addsAt 75% HP (once)2 × Soul Echo MarksmanKill the summons before they swarm the healer. Summons give no EXP or loot.
Summon Soul EchoesSummon addsAt 30% HP (once)3 × Soul Echo FighterKill the summons before they swarm the healer. Summons give no EXP or loot.
White MaskLook awayFrom phase 3 (below 50%)—When the closed purple eye appears above the boss, turn your back (run away from it) before it opens.
VoidStackFrom phase 3 (below 50%)—Whole party stands in the gold ring — damage is split between everyone inside.
Revive Soul EchoesRaise corpsesFrom phase 4 (below 25%)3 times · radius 320 · 1.5 s warningPull summons away from the boss before killing them — corpses near it rise again.
Devour Soul EchoesSoul DevourFrom phase 4 (below 25%)radius 360 · 2 s warning · 3% of a standard champion's HPThe boss eats nearby monsters to heal — clear them first.

“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →

Phase bar

  • 75% Phase 2 begins
  • 75% Summon Soul Echoes — 3 × Soul Echo Fighter
  • 75% Summon Soul Echoes — 2 × Soul Echo Marksman
  • 50% Phase 3 begins
  • 30% Summon Soul Echoes — 3 × Soul Echo Fighter
  • 25% Phase 4 begins

Rewards

  • Only when the guild wins: every participant (including the fallen) gets the same tier XIV chest.
  • Chest: gold (by opener's level: Lv 20 ≈ 26,531 · 50 ≈ 74,466 · 100 ≈ 415,885 gold) · Mystic Iron × 2.95 vs tier I · Soul Stones 36 · 4 Purple items · Protection Charm 5% · Lucky Stone 34%.
  • 1 Purple becomes Mask of Oblivion (Jade Pendant, fixed line Crit Damage): 90%.
  • Guild Vault: Purple ⌈players ÷ 3⌉ (2–6) + 5 signature item(s). No Red, no Star Fragments.
  • Tier XIV conquest title for everyone in the fight.
  • A loss gives no rewards.

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