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Moon Mirror Mage

Game build s2 · f0b9aec · updated 26/10 New

Moon Mirror Mage is the tier III guild boss in the Guild Cave: 1 champion, 1 life each. Uses: Stack, Spread, Blast zone, Look away, Summon adds. The fight has 3 phases, switching at 66% · 33% HP.

Skills

Skill · signWhenNumbersHow to handle
Falling MoonlightBlast zoneAlways5 zones · radius 65 · 2.4 s warningLeave the red zone before the rim fills.
Moon SealSpreadAlways—Spread out so purple rings do not overlap teammates.
Mirror ShadeSummon addsAt 66% HP (once)3 × Waning Moon ElfKill the summons before they swarm the healer. Summons give no EXP or loot.
Mirror ReflectionLook awayFrom phase 3 (below 33%)—When the closed purple eye appears above the boss, turn your back (run away from it) before it opens.
Full MoonStackFrom phase 3 (below 33%)—Whole party stands in the gold ring — damage is split between everyone inside.

“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →

Phase bar

  • 66% Phase 2 begins
  • 66% Mirror Shade — 3 × Waning Moon Elf
  • 33% Phase 3 begins

Rewards

  • Only when the guild wins: every participant (including the fallen) gets the same tier III chest.
  • Chest: gold (by opener's level: Lv 20 ≈ 13,842 · 50 ≈ 38,852 · 100 ≈ 216,984 gold) · Mystic Iron × 1.3 vs tier I · Soul Stones 14 · 2 Purple items · Protection Charm 1.5% · Lucky Stone 12%.
  • 1 Purple becomes Moon Mirror Jade Pendant (Jade Pendant, fixed line Cooldown Reduction): 35%.
  • Guild Vault: Purple ⌈players ÷ 3⌉ (2–6) + 1 signature item(s). No Red, no Star Fragments.
  • Tier III conquest title for everyone in the fight.
  • A loss gives no rewards.

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