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Ironclad War Bear

Game build s2 · f0b9aec · updated 26/10 New

Ironclad War Bear is the tier II guild boss in the Guild Cave: 1 champion, 1 life each. Uses: Spread, Tank buster, Blast zone, Charge line, Summon adds. The fight has 2 phases, switching at 50% HP.

Skills

Skill · signWhenNumbersHow to handle
Armored RamCharge lineAlways—Sidestep out of the red lane.
Bear SwatTank busterAlways—Tank uses damage reduction or swaps to a Tank champion; others stay away.
Earth-Shaking RoarBlast zoneAlwaysradius 140 · around bossLeave the red zone before the rim fills.
War RoarSpreadFrom phase 2 (below 50%)—Spread out so purple rings do not overlap teammates.
Summon War WolvesSummon addsAt 50% HP (once)2 × Grey WolfKill the summons before they swarm the healer. Summons give no EXP or loot.

“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →

Phase bar

  • 50% Phase 2 begins
  • 50% Summon War Wolves — 2 × Grey Wolf

Rewards

  • Only when the guild wins: every participant (including the fallen) gets the same tier II chest.
  • Chest: gold (by opener's level: Lv 20 ≈ 12,689 · 50 ≈ 35,614 · 100 ≈ 198,902 gold) · Mystic Iron × 1.15 vs tier I · Soul Stones 12 · 2 Purple items · Protection Charm 1% · Lucky Stone 10%.
  • 1 Purple becomes War Bear Fur Armor (Armor, fixed line HP): 30%.
  • Guild Vault: Purple ⌈players ÷ 3⌉ (2–6) + 1 signature item(s). No Red, no Star Fragments.
  • Tier II conquest title for everyone in the fight.
  • A loss gives no rewards.

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