Shackled Gladiator
Shackled Gladiator is the tier I guild boss in the Guild Cave: 1 champion, 1 life each. Uses: Tank buster, Blast zone, Charge line. The fight has 2 phases, switching at 50% HP.
Skills
| Skill · sign | When | Numbers | How to handle |
|---|---|---|---|
| Shackle ChargeCharge line | Always | — | Sidestep out of the red lane. |
| Spinning Chain FlailBlast zone | Always | radius 130 · around boss | Leave the red zone before the rim fills. |
| Flail SlamTank buster | Always | — | Tank uses damage reduction or swaps to a Tank champion; others stay away. |
| Chain LashBlast zone | From phase 2 (below 50%) | 4 zones · radius 65 · 2.4 s warning | Leave the red zone before the rim fills. |
“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →
Phase bar
- 50% Phase 2 begins
Rewards
- Only when the guild wins: every participant (including the fallen) gets the same tier I chest.
- Chest: gold (by opener's level: Lv 20 ≈ 11,535 · 50 ≈ 32,376 · 100 ≈ 180,820 gold) · Mystic Iron × 1 vs tier I · Soul Stones 10 · 2 Purple items · Protection Charm 1% · Lucky Stone 8%.
- 1 Purple becomes Gladiator Shackle Gloves (Gloves, fixed line Attack Speed): 25%.
- Guild Vault: Purple ⌈players ÷ 3⌉ (2–6) + 1 signature item(s). No Red, no Star Fragments.
- Tier I conquest title for everyone in the fight.
- A loss gives no rewards.




