Vaelor
Vaelor — Copper Scale Guard. Tank, Guardian, Dragonkin.
Base stats (level 1)
Defense
- HP620
- Armor38
- Magic Resist34
- Dodge0%
- HP Regen / s1.5
- Lifesteal0%
- Damage Reduction0%
- Tenacity25%
- Healing Received0%
- Thorns0%
Offense
- Attack43
- Crit Chance0%
- Crit Damage150%
- Accuracy0
- Armor Pen0%
- Basic Attack Damage0%
- Skill Damage0%
Speed
- Attack Speed (per second)1.6
- Move Speed72
- Stamina100
- Range50
- Cooldown Reduction5%
Rage
- Rage Gain0%
HP is the design value — × 1.6 in combat. Bars compare to the highest champion in that stat.
Skills
Short Spear Thrust Basic attack
Thrust the short spear straight ahead, shield still raised.
Full details
Thrust the short spear straight ahead (range 50, narrow strip), the shield still raised on the left.
Arcing Escort Dash
Arc dash to stand between 1 teammate and enemies.
- Shielded teammate
- −20% damage taken for 2 seconds
- Vaelor
- instantly raises 2 Dragon Scales
- No target
- arc dash of 120 toward the cursor
Full details
Target 1 ally (range 180): dash in an arc to stand between that ally and the nearest enemy; the protected ally takes 20% less damage for 2 seconds, and Vaelor instantly raises 2 Dragon Scales. With no ally targeted, dash in a 120 arc toward the cursor.
Scale Burst Skill 1
Fire every Dragon Scale you have in a cone ahead, 110 long.
- Damage
- 40 + 50 per scale
- Crowd control
- stun for 0.4 seconds per scale
- Full 5 scales
- 290 damage, stun for 2 seconds
- Trade-off
- scales that are fired lose their damage reduction
Full details
Raise the shield and blast all your Dragon Scales outward in a cone ahead (110 long, 90° angle): 40 + 50 damage per scale and a 0.4-second stun per scale (5 scales: 290 damage, 2-second stun). With no scales it deals only 40 damage. Scales that are fired lose the damage reduction of the passive.
Dragon Scale Tower Shield Skill 2
Plant the tower shield toward the cursor for 4 seconds, covering teammates behind you too.
- Front half
- Vaelor −40%, teammates behind −30%
- Dragon Scale
- +1 per blocked hit
- While shielded
- slowed by 30%, can still attack and use skills
Full details
Plant the tower shield toward the cursor for 4 seconds: damage from the front half is reduced by 40% for Vaelor and 30% for allies standing behind him (120° fan, within 110); each blow the shield blocks raises 1 Dragon Scale. While the shield is up Vaelor is slowed by 30% but can still attack and cast.
Dragon Tail Sweep Ultimate
Whip your dragon tail around you, flinging enemies out in front of Vaelor.
- Damage
- 260, knocked away 100
- Crowd control
- knocked down for 0.5 seconds, then slowed by 40% for 2 seconds
- Dragon Scale
- +1 per enemy hit
Full details
Spin and lash the dragon tail within 120: enemies hit take 260 damage, are thrown out in front of Vaelor (100 away, exactly Scale Burst's range), knocked down for 0.5 seconds, then slowed by 40% for 2 seconds; each enemy hit raises 1 Dragon Scale.
Dragon Scale Passive
When hit, raise a Dragon Scale; each scale grants Damage Reduction.
- Per scale
- −5% damage taken, max 5 scales (25%)
- Keep scales
- 6 seconds, raising more refreshes it
Full details
Each time Vaelor takes damage from an enemy, he raises 1 Dragon Scale (max 5, at most 1 scale every 0.5 seconds); each scale reduces damage taken by 5% (max 25%). Scales last 6 seconds; raising another refreshes them.
Copper Dragon Shadow Rage ultimate
Summon a bronze dragon shadow that flies a long line toward the cursor.
- Enemy
- 600 damage, knocked up for 1.5 seconds, drags enemies along 120
- Bronze Scale
- teammates on the path + Vaelor: 5 scales for 8 seconds, −40%
- 8 seconds
- Vaelor immune to crowd control, Scale Burst recharges instantly, always a full 5
- Time's up
- each person's scales are fired: 160 damage within 60
Full details
Raise the shield and summon a copper dragon shadow that sweeps through a line 420 long (90 wide) toward the cursor: enemies on the path take 600 damage, are knocked up for 1.5 seconds and swept along 120; allies on the path and Vaelor are covered with a full 5 Bronze Dragon Scales for 8 seconds (8% per scale — 40% less damage taken, not lost when hit). For those 8 seconds Vaelor is immune to crowd control, and Scale Burst resets instantly and consumes no scales (it always fires a full 5). When time runs out, the scales on each person burst outward around them: 160 damage within 60.


