Tambo
Tambo — Beastfolk War Drummer. Support, Bard, Beastfolk.
Base stats (level 1)
Defense
- HP560
- Armor22
- Magic Resist19
- Dodge0%
- HP Regen / s1
- Lifesteal5%
- Damage Reduction0%
- Tenacity15%
- Healing Received0%
- Thorns0%
Offense
- Attack40
- Crit Chance3%
- Crit Damage150%
- Accuracy0
- Armor Pen0%
- Basic Attack Damage0%
- Skill Damage0%
Speed
- Attack Speed (per second)1.5
- Move Speed72
- Stamina70
- Range120
- Cooldown Reduction8%
Rage
- Rage Gain30%
HP is the design value — × 1.6 in combat. Bars compare to the highest champion in that stat. Support champions: skill heals / shields scale with Attack from gear.
Skills
Ringing Drumstick Basic attack
Beat the drum, sending a sound wave at the target; +1 Beat.
Full details
Beat the drum, sending a sound wave at the target, range 120; +1 Beat.
Stomp Leap Dash
Leap to the cursor and stomp the ground on landing; +1 Beat.
- Damage
- 60 around the landing spot
Full details
Leap to the cursor (110), dealing 60 damage around the landing spot (radius 60); +1 Beat.
Drumroll Skill 1
Drum a rapid roll: a sound wave around you rallies teammates; +2 Beats.
- Damage
- 120
- Teammate
- +30% damage for 6 seconds
Full details
Beat a rapid drumroll: the sound wave deals 120 damage around you (radius 150); allies in the area deal 30% more damage for 6 seconds; +2 Beats.
Roaring Horn Toss Skill 2
Roar, then toss your horns in a fan shape ahead; +2 Beats.
- Damage
- 200
- Crowd control
- knocked up for 0.75 seconds
Full details
Bellow loudly and toss with the horns: enemies in a fan ahead (range 90) take 200 damage and are knocked up for 0.75 seconds; +2 Beats.
Great Drum Quake Ultimate
Slam the drum, and a shockwave bursts at the cursor; fills all 5 Beats.
- Damage
- 200
- Crowd control
- slowed by 40% for 2 seconds
- Teammate
- +30% damage for 4 seconds
Full details
Slam the drum and a shockwave erupts at the cursor (radius 100): enemies take 200 damage and are slowed by 40% for 2 seconds; allies in the area deal 30% more damage for 4 seconds; fills all 5 Beats.
Battle Rhythm Passive
Drumming builds Beats; at 5 Beats, the war drum booms and rallies teammates.
- Build Beats
- basic attack +1, skill +2; lost after 3 seconds without drumming
- War drum
- teammates within 150: +20% damage for 4 seconds
Full details
Basic attack +1 Beat, skill +2 Beats (max 5; all are lost after 3 seconds without drumming). At 5 Beats → the war drum sounds: allies nearby (radius 150) deal 20% more damage for 4 seconds, and Beats return to 0 (at least 8 seconds between two triggers).
Beast War Song Rage ultimate
Roar to knock enemies up, then play a war song for the whole team for 10 seconds.
- Opening roar
- 250 damage, knocked up for 1 second
- War song
- teammates +50% damage, 20% lifesteal
- Tambo
- immune to crowd control, 60 damage per second around you
- Final beat
- 300 damage, knocked up for 1 second
Full details
Tambo opens with a roar that knocks up enemies around for 1 second (250 damage), then plays a war song for 10 seconds (radius 180, centered on Tambo): allies deal 50% more damage and gain 20% Lifesteal, Tambo is immune to crowd control, and every second a drum beat deals 60 damage around Tambo. The final drum beat knocks up enemies for 1 second, 300 damage.


