Dain
Dain — Blood Rune Fighter. Damage, Fighter, Dwarves.
Base stats (level 1)
Defense
- HP550
- Armor28
- Magic Resist19
- Dodge0%
- HP Regen / s0
- Lifesteal3%
- Damage Reduction0%
- Tenacity10%
- Healing Received0%
- Thorns0%
Offense
- Attack47
- Crit Chance10%
- Crit Damage180%
- Accuracy0
- Armor Pen15%
- Basic Attack Damage0%
- Skill Damage5%
Speed
- Attack Speed (per second)1.5
- Move Speed76
- Stamina100
- Range50
- Cooldown Reduction0%
Rage
- Rage Gain0%
HP is the design value — × 1.6 in combat. Bars compare to the highest champion in that stat.
Skills
Axe Chop Basic attack
Chop the double-bladed axe down in front of you, 100° arc.
Full details
Chop the double-bladed axe down in front of you, 100° arc.
Leaping Slam Dash
Leap to the cursor and slam your axe on landing.
- Damage
- 50
- Crowd control
- slowed by 30% for 1.5 seconds
Full details
Leap to the cursor and slam the axe on landing: enemies within radius 60 take 50 damage and are slowed by 30% for 1.5 seconds.
Axe Whirlwind Skill 1
Spin your axe around you for 2 seconds; you can still move.
- Damage
- 4 hits, 40 each
- Healing
- 64 HP over 2 seconds
Full details
Spin the axe for 2 seconds while still able to move: enemies within radius 90 are hit 4 times for 40 damage each; Dain heals 64 HP over 2 seconds.
Blood Sacrifice Skill 2
Slash your arm as a blood sacrifice, trading for 6 seconds of Blood Frenzy.
- Cost
- lose 10% max HP
- Blood Frenzy
- damage +25%, attack speed + move speed +30%
- Lifesteal
- an extra 5%
Full details
Slash your arm in a blood sacrifice: lose 10% of max HP in exchange for 6 seconds of Blood Frenzy — damage +25%, Attack Speed and Move Speed +30%, +5% Lifesteal.
Blood Axe Cleave Ultimate
Charge up for 0.5 seconds, then cleave in a 180° arc toward the cursor.
- Damage
- 289, +1% for every 1% HP Dain has lost
- Healing
- 25% of damage dealt
Full details
Raise the axe and charge for 0.5 seconds, then cleave in a 180° arc toward the cursor (radius 110): 289 damage, plus 1% for every 1% of HP Dain has lost; heals for 25% of the damage dealt.
Blood Fury Passive
The more HP Dain loses, the harder he hits and the more Lifesteal he gains.
- Lose 10% HP
- +3% damage, +0.5% lifesteal
- Max
- +27% and +4.5% at 10% HP
Full details
For every 10% of HP lost: +3% damage and +0.5% Lifesteal (max +27% and +4.5% at 10% HP).
Undying Bloodbath Rage ultimate
Red runes blaze for 8 seconds: you cannot die, and the axe spins nonstop around you.
- Power up
- immune to crowd control, damage +36%, lifesteal +8%
- Spinning axe
- 120 damage per second within 120
- Final slam
- 505 damage, heals 10% max HP
Full details
Roar as the runes on your body glow red for 8 seconds: cannot die (HP never drops below 1), immune to crowd control, damage +36% and Lifesteal +8% (stronger than Blood Fury's maximum), and the axes spin constantly in radius 120 (120 damage per second). After 8 seconds, slam the axe into the ground: 505 damage in radius 150, heal 10% of max HP.


