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Bandits' Den

Game build s2 · f0b9aec · updated 25/10 New

The first party dungeon — teaches Charge lines, Tank busters and Spread before the final boss, the Iron Chain Jailer. An underground prison of the Fire-Beard bandits.

Run flow

  1. Dungeon portalParty of ≥ 3, or solo + 2 AI champions
  2. Corridors6 packs of Blade Bandit + Bow Bandit
  3. Room 1Bandit Captain
  4. Room 2Dungeon Hound
  5. Room 3Iron Chain Jailer
  6. Chest + exitRuns 1–2 of the day

3 bosses

RoomBossSignsTip
1Bandit CaptainCharge lineTank busterSidestep the red lane when the Captain charges; the tank takes the axe chop.
2Dungeon HoundSpreadCharge lineThe howl means Spread: separate. Bites cause 3 s Bleed — heal after spreading.
3Iron Chain Jailer finalChain pullTank busterIf chain-pulled, dash behind the boss; tank mitigates on the red shield.

Rewards

  • First 2 runs each day: EXP + gold + items + Soul Shards; bonus for killing Iron Chain Jailer — by level: Lv 20 ≈ 2,307 · 50 ≈ 6,475 · 100 ≈ 36,164 gold.
  • No Red (dungeon boss).

Tips

  • Bring all 3 roles: your starting champions already cover Tank · Support · Damage.
  • Clear the packs before each boss room to avoid extra monsters.
  • Detailed final boss guide: Iron Chain Jailer