Bloodhorn Demon King
Bloodhorn Demon King is the tier IX guild boss in the Guild Cave: 1 champion, 1 life each. Uses: Stack, Spread, Tank buster, Blast zone, Charge line, Look away, Summon adds, Curse. The fight has 4 phases, switching at 75% · 50% · 25% HP.
Skills
| Skill · sign | When | Numbers | How to handle |
|---|---|---|---|
| Blood SwordTank buster | Always | — | Tank uses damage reduction or swaps to a Tank champion; others stay away. |
| Blood PitBlast zone | Always | 5 zones · radius 70 · 2.4 s warning | Leave the red zone before the rim fills. |
| Demon SealSpread | From phase 2 (below 75%) | — | Spread out so purple rings do not overlap teammates. |
| ShockwaveCharge line | From phase 2 (below 75%) | — | Sidestep out of the red lane. |
| Summon Great Fire ImpsSummon adds | At 50% HP (once) | 4 × Great Fire Imp | Kill the summons before they swarm the healer. Summons give no EXP or loot. |
| Blood FormationStack | From phase 3 (below 50%) | — | Whole party stands in the gold ring — damage is split between everyone inside. |
| Demon EyeLook away | From phase 4 (below 25%) | — | When the closed purple eye appears above the boss, turn your back (run away from it) before it opens. |
| Blood CurseCurse | From phase 4 (below 25%) | 2 times · radius 90 | Damage over time that spreads to anyone close — cursed players stay apart. |
| Frontal coneCone | Always | 70° · length 170 · 1.2 s warning · every 7 s · Burning | Do not stand in front when it turns to face a direction. |
“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →
Phase bar
- 75% Phase 2 begins
- 50% Phase 3 begins
- 50% Summon Great Fire Imps — 4 × Great Fire Imp
- 25% Phase 4 begins
Rewards
- Only when the guild wins: every participant (including the fallen) gets the same tier IX chest.
- Chest: gold (by opener's level: Lv 20 ≈ 20,763 · 50 ≈ 58,277 · 100 ≈ 325,476 gold) · Mystic Iron × 2.2 vs tier I · Soul Stones 26 · 3 Purple items · Protection Charm 3.5% · Lucky Stone 24%.
- 1 Purple becomes Bloodhorn Ring (Ring, fixed line Monster Lifesteal): 65%.
- Guild Vault: Purple ⌈players ÷ 3⌉ (2–6) + 3 signature item(s). No Red, no Star Fragments.
- Tier IX conquest title for everyone in the fight.
- A loss gives no rewards.









