Keeper of Truth
Keeper of Truth is the final boss of the Hall of Truth dungeon (level 98). Uses: Stack, Spread, Tank buster, Blast zone, Charge line, Look away, Summon adds. The fight has 4 phases, switching at 75% · 50% · 25% HP.
Skills
| Skill · sign | When | Numbers | How to handle |
|---|---|---|---|
| Aurel's ChargeCharge line | Always | — | Sidestep out of the red lane. |
| King's SwordTank buster | Always | — | Tank uses damage reduction or swaps to a Tank champion; others stay away. |
| Summon Skeleton SoldiersSummon adds | At 90% HP (once) | 3 × Skeleton Soldier | Kill the summons before they swarm the healer. Summons give no EXP or loot. |
| Moon Arrow RainSpread | From phase 2 (below 75%) | Poisoned | Spread out so purple rings do not overlap teammates. |
| Binding RootsBlast zone | From phase 2 (below 75%) | 4 zones · radius 70 · root 1 s | Leave the red zone before the rim fills. |
| RockslideBlast zone | From phase 3 (below 50%) | 6 zones · radius 70 · 2.8 s warning | Leave the red zone before the rim fills. |
| Anvil HammerStack | From phase 3 (below 50%) | — | Whole party stands in the gold ring — damage is split between everyone inside. |
| Forge EyeLook away | From phase 3 (below 50%) | — | When the closed purple eye appears above the boss, turn your back (run away from it) before it opens. |
| Double PounceCharge line | From phase 4 (below 25%) | 2 lanes | Sidestep out of the red lane. |
| Beast RoarSpread | From phase 4 (below 25%) | — | Spread out so purple rings do not overlap teammates. |
| EnragedEnraged | Below 25% HP | damage × 1.5 | Below the threshold it hits harder — save defensive and healing cooldowns. |
“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →
Phase bar
- 90% Summon Skeleton Soldiers — 3 × Skeleton Soldier
- 75% Phase 2 begins
- 50% Phase 3 begins
- 25% Phase 4 begins
- 25% Enraged
Rewards
- Rewards follow dungeon runs: 2 rewarded runs per day (EXP, gold, items, Soul Shards) — run 3+ gives nothing.
- Final boss kill: extra gold (by level: Lv 95 ≈ 30,449 · 100 ≈ 36,164 gold).
- Dungeon bosses never drop Red.
- Party dungeon rules →









