Death Mage Morvane
Death Mage Morvane is the band 5x field boss of Undead Trenches (red zone), level 60, channel 1 only. Uses: Stack, Blast zone, Raise corpses, Summon adds.
Skills
| Skill · sign | When | Numbers | How to handle |
|---|---|---|---|
| Necrotic FireBlast zone | Always | 3 zones · radius 70 | Leave the red zone before the rim fills. |
| Soul SphereStack | Always | — | Whole party stands in the gold ring — damage is split between everyone inside. |
| Resurrect Skeleton SoldiersRaise corpses | Always | 3 times · radius 320 · 1.5 s warning | Pull summons away from the boss before killing them — corpses near it rise again. |
| Summon Skeleton SoldiersSummon adds | At 60% HP (once) | 3 × Skeleton Soldier | Kill the summons before they swarm the healer. Summons give no EXP or loot. |
“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →
Phase bar
- 60% Summon Skeleton Soldiers — 3 × Skeleton Soldier
Rewards
- Main chest (max 3 per player per day): 2–3 items ≥ Blue, each Purple 15% × tier factor (band 5x: × 0.6).
- 10% one item becomes the signature Morvane's Staff (Weapon, fixed line Skill Damage, 1 socket).
- 10% drops the Relic Morvane's Book of the Dead (Cooldown Reduction + Skill Damage).
- 20% chance of 1 extra Elixir of Knowledge (bound).
- Red zone: 4% per chest for 1 Red item × tier factor; no Red → 50% chance of Star Fragments ×1. Soul Stones 2–4 · Pact Crystal 50% chance of ×1.
- Participation Chest (≥ 1% of boss HP): 1 item (no Red) + 10 × tier Mystic Iron — no daily cap.
- Protection Charm 1% · Lucky Stone 8% · Boss card (Skill Damage) 1%.
- Respawns after 40–70 min, channel 1 only. At night: HP + damage × 1.3.










