Handbook
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Reaper Minotaur

Game build s2 · f0b9aec · updated 26/10 New

Reaper Minotaur is the Tyrant of band 1x · 5x — awakens at random in hunting grounds; fight it inside the Tyrant Ring. Uses: Tank buster, Blast zone, Charge line, Soul Mark, Soul Quake, Soul Cores, Reaping Ring, Reaper Scarecrows, Burning Fields. The fight has 3 phases, switching at 70% · 35% HP.

Skills

Skill · signWhenNumbersHow to handle
Soul WoundTank busterAlways1.3 s warning · 30% of a standard champion's HPTank uses damage reduction or swaps to a Tank champion; others stay away.
Soul BurstBlast zoneAlways5 zones · radius 72 · 2.2 s warning · 65% of a standard champion's HPLeave the red zone before the rim fills.
Soul MarkSoul MarkFrom phase 2 (below 70%)3 times · radius 150 · 5 s warning · 50% of a standard champion's HPMarked players leave the group, return after the blast.
Soul QuakeSoul QuakeAlways—Keep enough players in the Ring and heal / shield before the slam — damage splits between locked players.
Soul CoreSoul CoresAt 70% · 35% HP—Split into 3 groups and break all 3 cores within 10 seconds.
Soul ScytheCharge lineAlways3 lanes · 75% of a standard champion's HPSidestep out of the red lane.
Reaping RingReaping RingFrom phase 2 (below 70%)2.4 s warning · 80% of a standard champion's HPMove in close when the outer ring blows, then out for the inner blast.
Reaper ScarecrowsReaper ScarecrowsAlways4 times · 8 s warning · 70% of a standard champion's HPKill the scarecrow near you; dodge the lanes of any left.
Burning FieldsBurning FieldsFrom phase 3 (below 35%)2 s warning · 70% of a standard champion's HPStand on safe tiles and hop on the beat — 3 beats in a row.

“How to handle” comes from the sign. Numbers from game data, build s2. See the 6 signs →

Phase bar

  • 70% Phase 2 begins
  • 70% Soul Core
  • 35% Phase 3 begins
  • 35% Soul Core

Rewards

  • Tyrant Chest — 1 per eligible player per Tyrant, max 3 per day, bound: gold (by level: Lv 20 ≈ 3,807 · 50 ≈ 10,684 · 100 ≈ 59,671 gold) · Mystic Iron 30 × tier · Soul Shards 1 · 2 items ≥ Blue (Purple 20% × tier factor; red / black zone Red 4% / 8%) · Basic Lucky Stone 12% · Mid 3% · High 0.6% · Protection Charm 1% · Tyrant Card 1%.
  • Party Spoils — top damage party only: Minotaur Horn (Purple, Helm, fixed line Thorns) + 1 Purple (red / black zone 20% Red) + 40% Tyrant Card or Charm — 20 s dice roll.
  • Tyrant Card: HP. Defeat all 5 different Tyrants → title «Tyrant Hunter».
  • Full Tyrant rules →

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